At GDC 2016, Danny Day of QCF Design (Desktop Dungeons) talked frankly about what indie teams shipping their first game should expect post-release, based on detailed surveys of indie game dev teams. ...
At GDC 2016, Danny Day of QCF Design (Desktop Dungeons) talked frankly about what indie teams shipping their first game should expect post-release, based on detailed surveys of indie game dev teams. ...